

So while those are high-dev-states I’d still keep them as trade companies. You’re normally looking for trade income rather than tax or manpower when you colonize those regions, anyway, and when you get enough power in the node, you earn an extra merchant. There you should also see the ‘green plus’ button to add all available provinces to a trade company.

Go to the trade mapmode and click on the West Africa tradenode. How do you make a trading company in eu4? The following is a step-by-step approach to launching your international trading company: Only players are able to buy provinces of AI nations, AI can’t buy provinces and players can’t buy provinces of each other, because they can sell them. You can also increase the population in your colonies (provinces). If the owner of the center is not an OPM but the center is still in the capital, great. This only works if the center is in the capital of that nation (this is why OPMs are great). The quickest, best and recommended way to destroy a center however is to force-convert the owner and destroy it this way.

How do you destroy the center of the Reformation? If the entry country has accepted it, then embracing the institution costs only one ducat. The exact cost of embracing the institution varies based on how much of your country has accepted the Renaissance. Once at least 10% of the country has accepted it, you can then embrace the institution.
